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Factors to consider when determining a strategy for control of fire in various parts of the ship

The location of the fire. The Weather conditions. The ship's position and the availability of assistance or rescue. What is fueling the fire. How long it has been burning. The likelihood of explosion or toxic hazards. The risk of Spreading. What resources are available and how they can best be deployed. Whether it can be contained, and if so, between which boundaries. The likely effect of the strategies on the stability of the ship. What secondary plan could be brought into play in case the first plan fails.

Two-arm drag

One person can rescue a victim who may be either conscious or unconscious as long as the victim is not seriously injured. Kneel, lift the victim from behind, and prop the victim with a leg against the victim's back. Reach under the victim's armpits and grasp the victims forearms. Stand and drag the victim to safety.

Refresher Training for Proficiency in Survival Craft and Rescue Boat other than Fast Rescue Boats (RTPSCRB)

Objectives of Refresher Training for Proficiency in Survival Craft and Rescue Boat other than Fast Rescue Boats (RTPSCRB) Launch and take charge of a survival craft or rescue boat in emergency situations. Operate Life-saving appliances and take charge of the survival craft engine. Manage Survivors and survival craft after launch / abandon ship. Know the correct use of all locating devices, communication, signaling apparatus and pyrotechnics. Apply first aid to survivors and take actions to preserve the lives of those in their charge.

Refresher Training for Advance Fire Fighting (RTFF)

Regulation I/11, Paragraphs 4 and 5 of the 1978 STCW Convention, as amended Objectives of Refresher Training for Advance Fire Fighting (RTFF) Train and Organize fire parties Maintenance and Inspection fire detection system and fire extinguishing equipment Control fire-fighting operations aboard ships Investigate and compile reports on incidents involving fire

COP - Certificate of Proficiency

COP - Certificate of Proficiency

Ship Security

PERSONAL MUSTER CARD

Personal Muster Card - contains information which are useful to crew members in an emergency situation. The following are information in the Personal Muster Card:

Crew number, etc., General Emergency Alarm signal, Fire alarn signal, Abandon ship signal, Muster (assembly) station, Emergency duties.

MUSTER LIST

Muster list must be located in places where it can be easily seen. Muster list tells you the following:


WHO YOU ARE
- Identifies all crews by name, number, rank, or a combination of both number and rank.

WHERE YOU GO - Identifies the muster stations (assembly stations) which are the designated places on the ship that personnel should go upon hearing the general emergency alarm signal.

WHAT TO DO - Either specific duties are assigned, such as preparations of boats, stairway guides etc., or crew will carry out duties as required - dependent on the nature of emergency.

ALARM SIGNALS

General Alarm - Consist of seven (7) or more short blast followed by one (1) long blast on the ship's whistle. (Instruction: Get ready)Boat Alarm - at least (7) short blast followed by one (1) long blast repeated on the ship's whistle. (Instruction: All to attend their station wearing life jacket)

Fire Alarm
- Continous blast of the whistle for a period of not less than 10 seconds followed by continous ringing of the general alarm. (Instruction: All to attend their stations bringing along their assigned fire fighting equipment)
Man Over Board Alarm - the letter "O" sounded at least four times on the ship's whistle followed by the same signal sounded on the fire bells. (Instruction: rescue boat crew to muster station immediately carrying the immersion suit)

ABANDONING SHIP
- The order to abandon ship is never given until the master judges it necessary. The ship is the safest survival craft, but if the ship's condition will put people's lives in great danger, abandoning it will be the best option.